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/ PC World Komputer 2010 April / PCWorld0410.iso / redakcyjne / programy / MediaMonkey 3.1.0.1256 / MediaMonkey_3.1.0.1256.exe / {app} / Plugins / MilkDrop / Geiss - Happy Drops.milk < prev    next >
INI File  |  2008-02-11  |  2KB  |  73 lines

  1. [preset00]
  2. fRating=3.000000
  3. fGammaAdj=1.994000
  4. fDecay=0.980000
  5. fVideoEchoZoom=2.000000
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=0
  8. nWaveMode=2
  9. bAdditiveWaves=1
  10. bWaveDots=0
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=1
  14. bTexWrap=1
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=0.420000
  22. fWaveScale=0.691358
  23. fWaveSmoothing=0.400000
  24. fWaveParam=0.000000
  25. fModWaveAlphaStart=0.750000
  26. fModWaveAlphaEnd=0.950000
  27. fWarpAnimSpeed=1.000000
  28. fWarpScale=1.000000
  29. fZoomExponent=0.888000
  30. fShader=1.000000
  31. zoom=0.999710
  32. rot=0.000000
  33. cx=0.500000
  34. cy=0.500000
  35. dx=0.000000
  36. dy=0.000000
  37. warp=0.298816
  38. sx=1.000000
  39. sy=1.000000
  40. wave_r=0.650000
  41. wave_g=0.650000
  42. wave_b=0.650000
  43. wave_x=0.500000
  44. wave_y=0.500000
  45. ob_size=0.010000
  46. ob_r=0.000000
  47. ob_g=0.000000
  48. ob_b=0.000000
  49. ob_a=0.000000
  50. ib_size=0.010000
  51. ib_r=0.250000
  52. ib_g=0.250000
  53. ib_b=0.250000
  54. ib_a=0.000000
  55. nMotionVectorsX=12.000000
  56. nMotionVectorsY=9.000000
  57. mv_dx=0.000000
  58. mv_dy=0.000000
  59. mv_l=0.900000
  60. mv_r=1.000000
  61. mv_g=1.000000
  62. mv_b=1.000000
  63. mv_a=0.000000
  64. per_frame_1=wave_r = wave_r + 0.350*( 0.60*sin(0.742*time) + 0.40*sin(1.021*time) );
  65. per_frame_2=wave_g = wave_g + 0.350*( 0.60*sin(0.703*time) + 0.40*sin(0.969*time) );
  66. per_frame_3=wave_b = wave_b + 0.350*( 0.60*sin(1.090*time) + 0.40*sin(0.963*time) );
  67. per_frame_4=rot = rot + 0.040*( 0.60*sin(0.381*time) + 0.40*sin(0.279*time) );
  68. per_frame_5=cx = cx + 0.110*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) );
  69. per_frame_6=cy = cy + 0.110*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) );
  70. per_pixel_1=dr = 0.01 + 0.03*min(max(bass_att-1,0.0), 0.5)*sin(rad*15);
  71. per_pixel_2=dx = dx + dr*cos(ang)*0.75;
  72. per_pixel_3=dy = dy + dr*sin(-ang);
  73.